Runtime NavMesh Generation - The NavMeshSurface Component [2/6] Live 2017/7/26


Runtime NavMesh Generation - The NavMeshSurface Component [2/6] Live 2017/7/26

Watch this video in context on the official Unity learn pages -
In this live training session we will learn how to work with Unity’s Navigation tools at runtime. We will explore the publicly available Components for Runtime NavMesh Building and look at how we can use the provided components to create characters which can navigate dynamic environments and walk on arbitrarily rotated surfaces, including enemies that walk on walls. In this session we will learn how to bake NavMeshes using the NavMeshSurface and how to set up multiple agent types if needed.

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